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Game C++ Programming A Practical Introduction

By Kenwright

Game C++ Programming A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 66e6d1b4ad454619

INSIDE THE BOOK

About this book

Game C++ Programming A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review4

Recommended, with a caveat

I got a lot out of this, even if a few sections felt rushed.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. A couple of chapters felt like they could have been merged, but that is a minor complaint. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Solid, and I would buy another book from this author without hesitation.

Rosa JonesFreelance developer · Bristol, UK
Game C++ Programming: A Practical Introduction
Reader review4

Strong content, uneven pacing

Good book. The writing is direct and the author is honest about limits.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. Some of the material is available elsewhere, but rarely presented this clearly. The explanations are careful without being condescending, which is a difficult balance to strike. Some of the material is available elsewhere, but rarely presented this clearly. Four stars, and I suspect a second edition could easily push it to five.

Peter ThomasIndie game developer · Munich, DE
Game C++ Programming: A Practical Introduction

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